Kentucky Fantasy Football State Championship Main Event Rules

League Structure: Each KFFSC participant will be randomly assigned to a 12-team league. Participants in each league will be chosen randomly by the KFFSC. Participants may review their league placement by logging on to their account on the KFFSC website (http://www.KFFSC.com).

  1. Overview: The Kentucky Fantasy Football State Championship (KFFSC) will consist of up to 85 Divisions, each composed of 12 teams. The KFFSC regular season will extend from NFL Week 1 through NFL Week 11. KFFSC Main Event Divisional playoffs will begin on NFL Week 12 with the Division Championship Game on Week 13. All Main Event teams who do not qualify for the Divisional Championships will continue to play unopposed in weeks 12 & 13. All Division champions and a set number of wildcard teams will qualify for the Main Event Championship Playoffs (see part 16 of this section, playoff berths).
  2. Draft: Drafts can occur in three different ways annually: live in Louisville, live in Cincinnati or Online. Louisville drafts live on the final weekend in August. Cincinnati drafts on the third Sunday of August. Online drafts begin at the start of July and end prior to the start of the NFL season.

    Live draft positions will be determined by FAAB(free agent budget) auction. Online Main Event team draft positions will be determined by utilizing the Zoom App for Auctions when possible and at the Commissioner's discretion. 12 Team Divisions which do not utilize the auction will feature draft positions that are randomly assigned. Each team will bid on their draft position with their $1,000 free agency money. Remaining funds after the draft position auction will be available for bidding in leaguewide free agency. Each team’s free agency balance will be reduced by the amount spent on their draft position. Online Main Events will have their draft position auction scheduled for an hour before the scheduled draft time with Zoom invites sent out prior via email.

  3. Time limit per pick: Each participant will have one minute and fifteen seconds to make a player selection. He will be notified of the time at 00:30 and again at 00:10. The KFFSC strives to make sure everyone has the opportunity to pick who they want, if someone is taking advantage of this they will be pushed to make a decision for the sake of the other players in the draft.

    1. Trading of draft picks: No trading is allowed.
    2. Use of cell phones, laptops and other electronic equipment: Use of electronic equipment is permitted. It is the user’s responsibility to keep their device charged and available for use. We encourage participants to wait until a break to use cell phones.
    3. Smoking/Vaping: The KFFSC Draft will be a non-smoking & non-vaping event.
    4. Seating order: As soon as each division’s draft order is determined participants and co-managers MUST sit in their draft order.
    5. Week one starting lineups: Each team will be required to draft a 20 player roster providing for a full legal lineup.
    6. Confirming roster: Each team drafted live will be required to confirm their team roster within two days of roster entry at KFFSC.com. Any inconsistencies must be notified to the commissioner within two days after their entry.
  4. Roster Requirements: Maximum of 20 players.
  5. Lineups Requirements: Starting lineups will consist of:

    1 QB
    2 RB
    3 WR
    1 TE
    1 Flex player (a RB or WR, or TE) 1 PK
    1 Team Defense/Special team

    1. Division Management Web Address: You can access your KFFSC team via the internet by going to www.kffsc.com
    2. Lineup Submission: All lineups may be submitted on the league platform and are due by the scheduled kickoff time for the game in which the player will participate. Participants are encouraged to submit lineups at least 5 minutes prior to the scheduled start of the game, or 30 minutes prior to the scheduled start of the game if submitting a line up by phone.
  6. Scoring: An individual offensive player on any active KFFSC starting roster will be credited points for scoring in the following manner, unless otherwise noted:
    1. Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points)
      4 points for every passing TD
      Minus one point (-1) for every interception thrown
      Minus one point (-1) for every fumble lost
      2 points for every 2-point Conversion

    2. Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).
      6 points for every rushing TD Minus one point (-1) for every fumble lost 2 points for every 2-point conversion
    3. Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points) 6 points for every receiving TD
      1 point for every catch
      Minus one (-1) point for every fumble lost
      2 points for every 2-point conversion

      All Other TDs: 6 points for any TD scored by recovered or returned fumbles, laterals, or any other means by which a skill position player (QB, RB, WR, TE, or K) is awarded an individual TD, including kickoff and punt returns.

      No rushing or receiving yardage is awarded for a TD returned on a fumble.

    4. Place kicking: 1 point for every Extra Point
      3 points for every FG of 1 – 30 yards plus .1 point for every yard thereafter (Example: a 43-yard FG would be worth 4.3 points)

    5. D/ST Scoring: 1 point for every sack
      2 points for every team takeaway (interception or fumble recovery)
      *6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)
      *5 points for every safety

      POINTS FOR DEFENSE / SPECIAL TEAMS POINTS ALLOWED
      0-2 Points Allowed = 20
      3-6 Points Allowed = 12
      7-10 Points Allowed = 8
      11-14 Points Allowed = 4
      15-19 Points Allowed = 2
      20-22 Points Allowed = 0
      23-26 Points Allowed = -3
      27-34 Points Allowed = -5
      35-39 Points Allowed = -7
      40-49 Points Allowed = -10
      50 + Points Allowed = -15

      * TDs scored on “fake” field goals or “fake” punts do NOT count as Defense/Special Teams scoring. TDs scored by the offensive team after a blocked FG or blocked punt do NOT count as a Defense/Special teams score. TDs scored on a double-turnover only count for the individual player who scored the TD, not for the team.

      ** A double turnover is considered points for the recovering team’s D/ST. Thus, an example, team A’s offense fumbles and team B’s defense recovers, but then fumbles the ball back to team A’s offense. In that scenario team A’s D/ST (along with team B’s D/ST) are both awarded a fumble recovery.

      *** Any and all points scored against a team are considered points scored against the D/ST. Thus, as an example, a turnover by the offense that is returned for a TD is considered as points scored against the D/ST.

      ****Failure to start a defense, or starting a defense on a bye week will result in a 15 point penalty.

    6. Point Calculations: Team scoring will be carried out to the hundredth (e.g. a team may score 94.75 points).
  7. Free Agents: Any active NFL player who is not on a team roster within your Division is considered a free agent for that Division. KFFSC may, in rare instances, remove a free agent who has been dropped by a KFFSC team if, in the judgment of the KFFSC, the dropped player would unfairly impact the outcome of the KFFSC or if there is suspected collusion.

    1. Free Agent Acquisitions/Blind Bidding: The free agent system will be a “blind bidding” process. Each team will start with the remainder of their free agent dollars after the draft position auction process is complete. No team will be informed of any other team’s free agent bids until after the winning bids have been awarded. A team owner will no longer be able to bid on free agents once their season long waiver wire cap of $1,000 has been exhausted. Awarding of free agents begins with the highest bid by any team for a free agent. Once that free agent has been awarded to the winning bidder, all other bids for that free agent are discarded as losing bids. Then the highest remaining bid by any team for any remaining free agent will be considered. That winning bid will be awarded the free agent and all losing bids for that free agent will be discarded. This continues until the lowest valid bid remaining is considered. A team may acquire any number of players provided they have not reached their season long waiver wire cap of $1,000. A team’s roster must always consist of 20 players. All bids must be in increments of dollars (no cents). The free agent bidding system is the only means by which free agents may be acquired.
    2. Bid Priority: Bids will be processed in the order of highest dollar amount.
    3. Auction Bidding vs. Blind Bidding: The KFFSC blind bidding process is not an auction bidding process. Though you may bid on the same player in multiple bid groups, you can only bid one amount for such a player per bid group. To bid on the same player with different dollar amounts you must utilize multiple bid groups.
    4. Conditional Bids or Exceptions: A player can make certain bids conditional on the outcome of a previous bid. By making an exception in Step 3 of the bid process, a player can invalidate a future bid if a prior bid is successful. (See example in section 9).
    5. Player Drops: For each bid, an owner needs to identify a player or a list of players to be dropped if the bid is successful. To be dropped, the player needs to be on your roster after your previous bids have been processed. The player drop list works in descending order based on the list the owner creates for each bid. (See example in section 9).
  8. Bidding Time Frame: The bidding process starts after the completion of Week 1 and ends prior to Week 13 on Saturday at 11:59 PM ET. Bids will be accepted on the Division web site from Tuesday at 9 am ET until Saturday at 11:59 pm ET in each of these weeks. Rosters will be updated by Thursday and Sunday mornings before kickoff with the results of all successful bids. There will be no free agent pickups after the completion of KFFSC Week 13.
  9. Weekly Bid Periods: There will be two waiver wire periods each week for the entire season. The first period will end at 11:59 pm ET on Wednesday night. The second period will end at 11:59 pm on Saturday night. Teams may bid on and/or drop a player who plays in a Thursday game. However, teams may not (I) place a Thursday player in their starting lineup retroactively in the case of picking up a player on Friday, nor (II) drop a Thursday player from their starting lineup after picking him up on Friday. (Examples: For Week 10, you may acquire a QB on Friday after his Thursday night game, but you may not put him into your Week 10 lineup. As a separate example, if a QB is already in your starting lineup for Week 10, you may not drop him Friday morning if he was in your starting lineup for the Thursday night game).
  10. Tied Bids: If there is a tie, the team that receives the player will be the team who made the earliest bid according to online records.
  11. Available Players: Teams may acquire players not on any roster within their Division, with one exception. Players cut during Week 10 free agent bidding and Week 11 free agent bidding may not be re-acquired by any team. This is done to minimize potential collusion. On occasion, the KFFSC commissioners may remove a dropped player from the free agent pool if the commissioners think it is in the interest of upholding the integrity of the Division or the event.
  12. Division Structure: Each team in a Division will play a round robin selection of all other teams in that Division once over the first 11 weeks of the NFL season. That 11-game schedule will constitute the KFFSC regular season.
  13. KFFSC Main Event Divisional Playoffs: Divisional playoffs begin in week 12. The winner of each semi-final game will participate in the Division Championship game to take place on Week 13 of the NFL season. The Division Champion will be determined by means of a single Division Championship Game.

    The four participants in the KFFSC Main Event divisional playoffs will be:

    1. the team with the best record = #1 seed,
    2. the team with the highest total points, not already qualified for the playoffs = #2 seed 3) the team with the best record, not already qualified for the playoffs = #3 seed and
    3. the team with the highest total points, not already qualified for the playoffs = #4 seed.

    The #1 seed will play the #4 seed and the #2 seed will play the #3 seed during the semi-final round. The Winners of these two matchups will compete in week 13 for the Division Championship.

    The tiebreakers for the best record in each Division after 11 games are:

    Two Teams

    1. Head to head (best won-lost-tied percentage in games between the teams
    2. Total points during the regular season
    3. Total quarterback points (starting QBs week 1 through week 11)
    4. Total points scored in weeks 10 & 11
    5. Coin toss

    Three or More Teams

    1. Head to head (best won-lost-tied percentage in games between the teams)
    2. Total points during the regular season
    3. Total quarterback points (starting QBs week 1 through week 11)
    4. Total points in weeks 10 & 11
    5. Coin toss

    If there is a tie for the highest point leader in a given Division, the tiebreakers are as follows:

    1. Head to head (best won-lost-tied percentage in games between the teams)
    2. Total points in weeks 10 & 11
    3. Coin toss

    Division Championship Game: Week 13 of the NFL season will determine each Division’s third place award winner by means of a single Division Championship. The two participants in the Division Championship Game will be the two playoff teams that won their Week 12 match up.

    If there is a tie in a Division Championship Game the tiebreakers are as follows:

    1. Head to head (best won-lost-tied percentage in games between the teams)
    2. Total quarterback points (starting in Division Championship Game)
    3. Total points in weeks 12 & 13
    4. Coin toss
  14. Kentucky Fantasy Football State Championship Berths: The team in each division with the best head to head record after week 11 will earn entry into the State Championship Round. The team in each division with the highest total points after week 11 will earn entry to the State Championship Round. The winner of the Division Championship Game in week 13 will earn entry into the State Championship Round. If the winner of the Division Championship Game has already qualified to the State Championship Round, the entry will not be awarded to another team.
  15. Wild Card Entries: The number of wild card entries into the State Championship Round will be equal to the number of KFFSC Divisions. (EXAMPLE: 40 divisions equals 40 Wild Card entries) Any team that has not already qualified for the State Championship Round is eligible for a wild card entry. The wild card entries will be awarded to the teams with the most total points through week 13 across all KFFSC Main Event Divisions.
  16. Kentucky Fantasy Football State Championship Round Format: Each of the playoff teams will be seeded based on their total fantasy points for the regular season (weeks 1-11) and the two week divisional playoff (weeks 12 & 13). All teams earning bids to the playoffs will be seeded by their average score from the first 13 fantasy weeks. The Kentucky Fantasy Football State Championship playoffs will extend four additional weeks, from NFL Week 14 through NFL Week 17 (as of 2021). Winners will be awarded on the basis of total points scored from Week 14 through Week 17, plus their season average point total from weeks 1-13 of the regular season. The team with the most total points will be crowned the Kentucky Fantasy Football State Champion. The tiebreakers for (Championship Bracket) award finalists are:

    1. Total points for the regular season and playoffs (Week 1 – 13)
    2. Regular season won/lost record
    3. Most points in Division Championship Game
    4. Total points or the playoffs in Week 16 only
    5. Total points for the playoffs in Week 15 only
    6. Coin toss
  17. Miscellaneous Information: All “total points” means total starting lineup points.
  18. Award Breakdown:

    1. Individual Division Awards:

      Most points during regular season (weeks 1-11) - $300
      Best record during regular season (weeks 1-11) - $300
      Each Division Champion – $1,000
    2. State Championship Round:

      State Champion = $25,000* and a free entry into the FFPC in Las Vegas the following season. (Grand Prize paid in two $12,500 installments, First installment in February & another in August)
      Runner Up = $2,000 and a free entry into the FFPC in Las Vegas the following season.
      Third Place = $500.00 and a free entry into the FFPC in Las Vegas the following season.
      Fourth Place = $250.00 and a free entry into the FFPC in Las Vegas the following season.
      Fifth Place = $100 and a free entry into the FFPC in Las Vegas the following season.
      Sixth place = $500.00 Seventh place: will receive $450.00
      Eighth place: will receive $400.00
      Ninth place: will receive $350.00
      Tenth place: will receive $300.00
      Eleventh place: will receive $150.00
      12th-15th Place: will receive $100.00